Global Settings: Inventory Items

A critical part of point-and-click adventures is the ability to store items in a character's inventory. The Inventory Items editor is used to add, edit, and delete those items. Here's a summary of the editor tabs:


Sets the ID, display name, and image for the item. Note that images for inventory items must be uploaded to the Inventory folder of the Asset Library. See also: The Differences Between Items and Visuals


Sets the flags that are assigned to the item by default. These flags can be evaluated, added, and/or removed by scripts in situations where conditional logic hinges on those flags.

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