Active Items

Features and bugs that are actively being worked on, sorted roughly by priority.

There are currently no items in this queue.

Backlog

Features and bugs that are in the queue to be worked on, sorted roughly by priority.
Feature
Visual confirmation of executed scenario
When a scenario is executed the UI will briefly hold (and highlight) the action + target(s) that were selected. This is intended to improve the experience on touch devices, where it's not always obvious which scenario is being executed.
Feature
ScriptAction: SetCharacterMovementSpeed
A "SetCharacterMovementSpeed" action allows the author to change the movement speed of a character at runtime. Could be useful in situations where the character is moving in a challenging terrain, or the overall scale of the scene has dramatically changed.
Bug
Talk animation not stopping under certain conditions
There are situations where a character's Talk animation does not stop properly, normally as a result of several Talk/Output actions being processed in a short timeframe.
Feature
Test: TargetEquals
Support a test that checks if the current target matches a user-specified parameter.